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HATPC Comp #28:
Monsters

Author: Livio
Game: Hannah and the Pirate Caves
Date: Saturday, April 11, 2009 - 11:27 pm

[?] Karma: 0

Description:
Finally a cave by me that isn't a test!

This is a cool but short cave that I made for the Monsters-themed Comp at the last second. The name fits both the situation I made it, as I watched the count-down get closer and closer to zero, but it also fits the gameplay, where you have to be as fast as you can or you'll die. You might even find yourself reaching the end but dying anyway. In that case, then you just weren't fast enough. It's also possible to go too fast in some parts too..... It's currently up on livio_3000. Enjoy, but it's pretty short. It is cool to see the cave as you beat it, though.

User Rating: (Log in to rate)
9 out of 10
Amazing!
7 votes
Difficulty Rating: (Log in to rate)
3.6/5 — Challenging
4 votes

Dimensions: 100x5 — Treasures: 1 — Water: None


Level Code:


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This cave may already be uploaded onto the following HATPC accounts:--results from the Interguild CaveList.

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User Comments (55)
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canadianstickdeath
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Saturday, April 11 2009, 11:37 pm EST

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If you hold duck, you can't float under the lowest monster, right? I don't think you can... but did you check?
Livio
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Saturday, April 11 2009, 11:39 pm EST

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I checked and you can't. and the monster won't go any lower than that either
canadianstickdeath
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Saturday, April 11 2009, 11:45 pm EST

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Yeah. I knew that..., lol. I used monsters at the bottom row in CSD+SHOS.
Ckjr
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Saturday, April 11 2009, 11:50 pm EST

Age: 20
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I noticed if you hold letft at the starting, you will get past the monsters.  
canadianstickdeath
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Sunday, April 12 2009, 12:03 am EST

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I also noticed that it's possible to get some of the skulls to turn around using falling objects. I haven't been able to do it normally, yet. Whenever I get the treasure I get exploded.
canadianstickdeath
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Sunday, April 12 2009, 12:05 am EST

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Nevermind. Just beat it normally, lol.
Livio
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Sunday, April 12 2009, 12:05 am EST

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I've beaten this cave multiple times, so don't worry...

oops, I forgot about getting past the monsters by holding left...
Quirvy
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Sunday, April 12 2009, 12:07 am EST
  

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I can't get anywhere in this cave. Am I missing something? How do you get past the dynamite?


Ckjr
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Sunday, April 12 2009, 12:08 am EST

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9.2/10
Amazing!
wow. I beat this cave and even got the walkthrough.

Awesome cave. I feel an adrenaline rush when i play this cave.
Livio
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Sunday, April 12 2009, 12:09 am EST

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lol you can get past the monsters by going left, but they'll kill you when they turn around....
Quirvy
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Sunday, April 12 2009, 12:09 am EST
  

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I got past the dynamite, then died right after.

This cave is way too hard for me

And that's coming from the person who made Journey.

Good concept, but still. Just done in a very unfun way.


Livio
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Sunday, April 12 2009, 12:09 am EST

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Ckjr said:
[9.2] wow. I beat this cave and even got the walkthrough.

Awesome cave. I feel an adrenaline rush when i play this cave.
wow thanks. I was playing this in front of Haily and even beat it and he thought it was the craziest thing ever
Livio
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Sunday, April 12 2009, 12:10 am EST

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omg quirvy you really do stink bad
Ckjr
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Sunday, April 12 2009, 12:12 am EST

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If this cave is even longer, i would have rated it higher. But the time is less than 5 minutes.
Quirvy
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Sunday, April 12 2009, 12:12 am EST
  

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I cannot make that duckjump, and even if I do, how am I suppose to hit the other crate in time without the skulls gaining on me?


Livio
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Sunday, April 12 2009, 12:13 am EST

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I know, but I was too lazy to make it longer. And it's tough coming up with ideas for areas this small
Livio
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Sunday, April 12 2009, 12:14 am EST

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Quirvy said:
I cannot make that duckjump, and even if I do, how am I suppose to hit the other crate in time without the skulls gaining on me?
there is no duck jump needed
Quirvy
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Sunday, April 12 2009, 12:14 am EST
  

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Oh. I guess I don't need to. I got a little further, but I still dislike the start. It's hard to see where you are because of the exploding dynamite.


Ckjr
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Sunday, April 12 2009, 12:14 am EST

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Theres no need to duck-jump in this cave. Just hold left and make necessary stops and jumps to beat it.
Quirvy
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Sunday, April 12 2009, 12:16 am EST
  

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Livio said:
Quirvy said:
I cannot make that duckjump, and even if I do, how am I suppose to hit the other crate in time without the skulls gaining on me?
there is no duck jump needed


What? Then how do you get past the dynamite crate?!?!


canadianstickdeath
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Sunday, April 12 2009, 12:16 am EST

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9/10
Amazing!
Yeah. It's pretty cheatable, lol, but it's pretty fun if you do it right.

If you start me a little higher and farther to the right of where you do now, can I still get past the monsters? What if you make it so that I start even farther right? And also see if you can make it so that there's no chance a falling crate will turn one around, too. I saw that happen a few times...
Livio
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Sunday, April 12 2009, 12:17 am EST

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just keep going left, hit the dynamite then either stop holding right for less than a second, or super-quickly press left then right
Livio
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Sunday, April 12 2009, 12:18 am EST

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I never saw the falling crate, but I think I just fixed the cheatable beginning
Ckjr
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Sunday, April 12 2009, 12:19 am EST

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Which one? There are a lot of them in this cave.
Quirvy
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Sunday, April 12 2009, 12:19 am EST
  

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I thought of that, but that still seems to close timed for me. I thought that the idea was that you had to duckjump onto the dynamite, then go right. If you do that correctly, you'll get much farther ahead, but it's harder to complete. I still say that you made things too tight.



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