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Author: Harumbai
Game: Knytt Stories
Date: Wednesday, September 23, 2009 - 5:05 am

[?] Karma: 0

Just ignore the custom music.... I thought it was cool when I wrote it, but then I had to listen to it over and over again and yes it does suck.

User Rating: (Log in to rate)
8.8 out of 10
3 votes
Difficulty Rating: (Log in to rate)
3.4/5 — Challenging
3 votes

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User Comments (3)
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[?] Karma: 0 | Quote - Link
Wednesday, September 23 2009, 10:33 am EST
~Jack of all trades~

Age: 27
Karma: 384
Posts: 8260
Gender: Male
Location: Israel
pm | email
4/5 — Hard
well yeah, this one was quite hard. it took me the whole break 15 minutes of playing - until i got out. i liked this level alot; and when i found the useless secret area(really, why is it there?) i was like what :O...i had no idea what to do by then, lol. that left-secret area really is a bugga

but all in all, i like this level very much.

[?] Karma: 0 | Quote - Link
Thursday, September 24 2009, 3:12 am EST
No. I'm an octopus.

Age: 27
Karma: 686
Posts: 7833
Gender: Male
Location: Uppsala, Sweden - GMT +1
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3.4/5 — Challenging
This one was very good. You refrained from using those jumps from terrain-to-terrain that are oh so annoying and replaced them with laser jumps - good change. My biggest complaint is the custom music - OUCH. Also, the secret areas (and that middle one - what was the purpose of it?) were annoying, I have always disliked the use of secret areas.

Still, this is a very good level and I enjoyed it very much.
[?] Karma: 0 | Quote - Link
Friday, September 25 2009, 11:23 am EST
Lord of Sprout Tower

Karma: -2147482799
Posts: 6445
Gender: Male
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2.9/5 — Normal
I have to disagree with Isa here. Both in this level and in Jump-Woops-Poof, the lasers were far more annoying than terrain-to-terrain jumps.
What I really liked about this level is the use of upgrades. You use the upgrades to make areas accesable that you previously couldn't reach, which was very nice.
I didn't like the either secret area either. I went several times through the entire level before I found it. That was quite annoying.

My advice is to make your levels less linear. You already use the upgrades, but by making the levels less linear you could really add to the adventuring element. Right now you are still too much stuck in platforming.


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