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Author: Harumbai
Game: Knytt Stories
Date: Thursday, September 24, 2009 - 7:18 am

[?] Karma: 0

Description: None

User Rating: (Log in to rate)
6.5 out of 10
Average
3 votes
Difficulty Rating: (Log in to rate)
3.5/5 — Challenging
3 votes

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User Comments (8)
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shos
[?] Karma: +1 | Quote - Link
Thursday, September 24 2009, 5:21 pm EST
~Jack of all trades~

Age: 27
Karma: 384
Posts: 8260
Gender: Male
Location: Israel
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8/10
Great
3/5 — Challenging
well, this level was nice; it took me quite a while to understand the theme. i think this was a nice level; it was short and kindaaa hard - not hard, but almost. too many enemies, i think; i liked the idea of the infinite-side. and the buttons! what an awsome idea!...annoying, but awsome. nice thing to use, but not overuse.



jellsprout
[?] Karma: 0 | Quote - Link
Friday, September 25 2009, 12:40 pm EST
Lord of Sprout Tower

Karma: -2147482799
Posts: 6445
Gender: Male
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5/10
Mediocre
3.5/5 — Challenging
And the award for bloody most annoying level I've played in the last decade goes to: Rainforest!
Never, ever, ever use that many enemies with projectiles and random AI in a level which requires you to make fast and accurate movements. And don't combine that with a memory puzzle, where you have to go through the same bloody annoying room over and over and over again just to press the buttons in the correct order.

This level takes the most annoying aspects of HatPC, the most annoying aspects of N and the most annoying aspects of KS and combines them all in as tiny room as possible.


Spoiler:
shos
[?] Karma: 0 | Quote - Link
Friday, September 25 2009, 1:21 pm EST
~Jack of all trades~

Age: 27
Karma: 384
Posts: 8260
Gender: Male
Location: Israel
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jellsprout said:
And don't combine that with a memory puzzle, where you have to go through the same bloody annoying room over and over and over again just to press the buttons in the correct order.

what...?

*sigh* i wouldn't have guessed that you have to hit them by order. i thuught you simply have to avoid touching them - that if you touch one they will all disappear. so i jump that area without clicking them :O


jellsprout
[?] Karma: 0 | Quote - Link
Friday, September 25 2009, 1:26 pm EST
Lord of Sprout Tower

Karma: -2147482799
Posts: 6445
Gender: Male
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I didn't even notice the hole there. I thought you had to push them in a specific order to pass that floor.


Spoiler:
shos
[?] Karma: 0 | Quote - Link
Friday, September 25 2009, 1:30 pm EST
~Jack of all trades~

Age: 27
Karma: 384
Posts: 8260
Gender: Male
Location: Israel
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well then, i don't know if this discussion adds to the level or not  x)  I think it adds alittle.


jellsprout
[?] Karma: 0 | Quote - Link
Friday, September 25 2009, 1:36 pm EST
Lord of Sprout Tower

Karma: -2147482799
Posts: 6445
Gender: Male
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The same still goes for the rest of the level. It just isn't fun to make a pixel perfect jump on a platform where some random critter is trying to eat you, with another dozen random critters constantly shooting at you.


Spoiler:
Harumbai
[?] Karma: 0 | Quote - Link
Friday, September 25 2009, 8:09 pm EST
[|]-X-[|]

Age: 26
Karma: 260
Posts: 1743
Location: New Zealand
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I made a walkthrough for this, its actually not thart hard.... Some people put it on their favourites list too so I guess it's just not your kind of level.


Upcoming HatPC level: Sanctuary, coming soon to an internet browser near you...
FlashMarsh
[?] Karma: 0 | Quote - Link
Sunday, February 14 2010, 2:46 am EST

Age: 21
Karma: 99
Posts: 2727
Gender: Male
Location: UK
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6.5/10
Average
4/5 — Hard
That's WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY too many enemies...
It's also pretty goddamn annoying. I personally never use more than three enemies in one room. Though you are more experienced...

@You


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