Log In
Name:
Pass:
Online Members (0)
No members are currently online.
Current Interguild Time:
Sun Oct 25 2020 12:30 am
Member Chat Box  [click here to enlarge]
Recent Posts and Comments

Author: Kooler
Game: Super Mario Flash
Date: Thursday, July 28, 2011 - 4:47 am

Part of the Series: The Land of Confusing Levels

[?] Karma: 0

Description:
Just a random older level I finished and and now it's apart of a series dB , but the reason I named it that is because it has a trap, and a few things you need to do, plus I'm kind of tired right now, because I live in California, so it's 1:46 AM.

User Rating: (Log in to rate)
7.8 out of 10
Good
2 votes
Difficulty Rating: (Log in to rate)
2/5 — Normal
1 vote

Level Code:


Link to this level:
ShareThis
Jump to nearby level:

Show/Hide Options

User Comments (5)
« Forum Index < Platformers Board

shos
[?] Karma: -3 | Quote - Link
Thursday, July 28 2011, 8:36 am EST
~Jack of all trades~

Age: 27
Karma: 386
Posts: 8262
Gender: Male
Location: Israel
pm | email
10/10
Masterpiece
2/5 — Normal
hey, this was amazing. it was a fun thing to figure out what you should do, it was in the perfect length and difficulty, and i couldn't find anything this level lacked. wonderful!


soccerboy13542
[?] Karma: +2 | Quote - Link
Thursday, July 28 2011, 5:02 pm EST
~*~Soccer~*~

Karma: 450
Posts: 4465
Gender: Male
Location: 1945
pm | email
5.5/10
Mediocre
this level... is decent i'd say. definitely not the best level in the interguild. the puzzles had super obvious answers. the invisible block one annoyed me the first time, but from then on everything was super easy. next time, i'd suggest putting in blocks next to lava as it looks bad, uncapped. also, many people dislike invisible blocks as there is no way of detecting them. put that next to an enemy, the timing of a normal jump will then kill you. question... what was the point of the room that had letters made of coins? there was absolutely no purpose.


Livio said:
You know, I was thinking of getting an internship at Microsoft, but I'm not sure I want their lameness to rub off on me.
Kooler
[?] Karma: 0 | Quote - Link
Thursday, July 28 2011, 9:16 pm EST
find me in your local trashcan

Age: 20
Karma: 25
Posts: 1432
Gender: Male
Location: California, USA.
pm | email
soccerboy13542 said:
this level... is decent i'd say. definitely not the best level in the interguild. the puzzles had super obvious answers. the invisible block one annoyed me the first time, but from then on everything was super easy. next time, i'd suggest putting in blocks next to lava as it looks bad, uncapped. also, many people dislike invisible blocks as there is no way of detecting them. put that next to an enemy, the timing of a normal jump will then kill you. question... what was the point of the room that had letters made of coins? there was absolutely no purpose.


I was just saying it was almost done, due to not wanting to have to make it 4280 pixels of space.


go drink some water
shos
[?] Karma: 0 | Quote - Link
Friday, July 29 2011, 9:24 am EST
~Jack of all trades~

Age: 27
Karma: 386
Posts: 8262
Gender: Male
Location: Israel
pm | email
soccerboy13542 said:
this level... is decent i'd say. definitely not the best level in the interguild. the puzzles had super obvious answers. the invisible block one annoyed me the first time, but from then on everything was super easy. next time, i'd suggest putting in blocks next to lava as it looks bad, uncapped. also, many people dislike invisible blocks as there is no way of detecting them. put that next to an enemy, the timing of a normal jump will then kill you. question... what was the point of the room that had letters made of coins? there was absolutely no purpose.
there weren't any real puzzles here in my opinion; and the invisible blocks were put in a routine, they weren't just randomly placed there to annoy you when you jump for an enemy. I don't know why, I enjoyed this level very much and do not see any flaw here. about the lava - well, I actually didn't notice it. I needed to reopen the level to see what you're talking about. anyways - I stand behind me rate. the rate does not compare levels in the interguild, it compares levels within a game's ability. and well, as far as I'm concerned, this level was a masterpiece for a serious SMF level.


Kooler
[?] Karma: 0 | Quote - Link
Friday, July 29 2011, 9:45 pm EST
find me in your local trashcan

Age: 20
Karma: 25
Posts: 1432
Gender: Male
Location: California, USA.
pm | email
shos said:
soccerboy13542 said:
this level... is decent i'd say. definitely not the best level in the interguild. the puzzles had super obvious answers. the invisible block one annoyed me the first time, but from then on everything was super easy. next time, i'd suggest putting in blocks next to lava as it looks bad, uncapped. also, many people dislike invisible blocks as there is no way of detecting them. put that next to an enemy, the timing of a normal jump will then kill you. question... what was the point of the room that had letters made of coins? there was absolutely no purpose.
there weren't any real puzzles here in my opinion; and the invisible blocks were put in a routine, they weren't just randomly placed there to annoy you when you jump for an enemy. I don't know why, I enjoyed this level very much and do not see any flaw here. about the lava - well, I actually didn't notice it. I needed to reopen the level to see what you're talking about. anyways - I stand behind me rate. the rate does not compare levels in the interguild, it compares levels within a game's ability. and well, as far as I'm concerned, this level was a masterpiece for a serious SMF level.
I think he ment to put in lava to screw up everyone's jump.

EDIT on January 14th 2012: Now reading that post, thanks Shos.


go drink some water

« Forum Index < Platformers Board

In order to post in the forums, you must be logged into your account.
Click here to login.

© 2020 The Interguild | About & Links | Contact: [email protected]
All games copyrighted to their respective owners.