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Author: Darvince
Game: Red Remover
Date: Saturday, November 26, 2011 - 6:32 pm

[?] Karma: 0

This is my first Red Remover level, but I'm not too confident about it.

User Rating: (Log in to rate)
7.2 out of 10
2 votes
Difficulty Rating: (Log in to rate)
1.4/5 — Easy
2 votes

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User Comments (6)
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[?] Karma: 0 | Quote - Link
Saturday, November 26 2011, 7:07 pm EST
find me in your local trashcan

Age: 20
Karma: 25
Posts: 1432
Gender: Male
Location: California, USA.
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By the name of this level, I thought an admin changed the name of our Hangman board to Logman for fun. XD

go drink some water
Shavey Dave
[?] Karma: 0 | Quote - Link
Sunday, November 27 2011, 2:54 am EST

Age: 19
Karma: 29
Posts: 1702
Gender: Male
Location: UK
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I thought this wass a forum game and it was just a rip - off of hangman.

[?] Karma: 0 | Quote - Link
Sunday, November 27 2011, 5:52 am EST
~Jack of all trades~

Age: 27
Karma: 386
Posts: 8262
Gender: Male
Location: Israel
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this is a good level. it shouldn't be novelty, imo. it's nice, it took me 6 tries, but I think I could have made it in less if I wasn't on my laptophehe..

[?] Karma: 0 | Quote - Link
Sunday, November 27 2011, 2:36 pm EST
sea level change

Age: 21
Karma: 107
Posts: 2043
Gender: Female
Location: The Nuclear Era
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Okay, it's no longer novelty.

"Time is a circuit, not a line; cybernetics instantiates templexity."

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Monday, November 28 2011, 1:04 pm EST
I am a wise goat

Age: 22
Karma: 64
Posts: 1609
Gender: Male
Location: UK
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1.5/5 — Easy
This was good, and not ridiculously easy. Nice job, I enjoyed it!
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Monday, November 28 2011, 2:25 pm EST

Age: 28
Karma: 470
Posts: 9620
Gender: Male
Location: Arizona, USA
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1.2/5 — Easy
This was pretty good, but it just didn't feel very well designed. There was a lot of flashy stuff happening on screen that didn't really add to the puzzle, and the final solution felt pretty clumsy and took me a few tries to execute correctly. I think this level would've been better if there were you got rid of a few blocks, putting more focus on the puzzle at hand. A better puzzle would've relied on a red herring to trick the player, rather than making the player sort through a bunch of irrelevant elements.

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