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Isa |
No. I'm an octopus.
Age: 31 Karma: 686 Posts: 7833 Gender: Male Location: Uppsala, Sweden - GMT +1 pm | email
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There was none? There was the big one preventing you from uploading stuff in -07, and the current one from -08 and forward. None in -06. |
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jellsprout |
Lord of Sprout Tower
Karma: -2147482799 Posts: 6445 Gender: Male pm | email
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Fixed that. I could've sworn it was '06 and '07.
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canadianstickdeath |
Age: 35 Karma: 350 Posts: 2990 Gender: Male pm | email
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OK, the flying dynamites is a disappearing issue, similar to that of disappearing arrows. For all I know, flying dynamites could be using the same code as arrows, so somebody might want to check that, if you fire an arrow and then trigger a bunch of dynamite crates, the arrow doesn't disappear. I think flying dynamite and exploding dynamite use different... variables, and that, no matter how much dynamite you explode, the flying dynamites will work exactly the same. When they land, though, that's a different story.
All the "Getting stuck" and "Jumping through corners" tricks could probably be combined together, since jumping through is essentially a special case of getting stuck.
Duckfloating, also.
I could list a bunch of things that may or may not qualify, but I think I'll just read articles when people write them, and then list all the things that they missed. I think at this point, we've listed enough tricks where most things could just be added to an existing article. So now, make a list of articles that need to be written, and fill in all the subtopics that'll be covered. |
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krotomo |
The Shepherd
Age: 23 Karma: 249 Posts: 4066 Gender: Male Location: My chair pm | email
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jellsprout |
Lord of Sprout Tower
Karma: -2147482799 Posts: 6445 Gender: Male pm | email
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Trick 1 is based on the same principel as jumping on crates 4 tiles high, so I expanded that to include this too.
Trick 2 I don't really see as a glitch or a trick, but I'll add it for completeness sake.
Trick 3 is a property of Phantom Crates, which is the state a crate is in directly after it starts falling. Although it appears to be falling, there is still a solid crate for a few frames where it previously was. During this time you can stand ontop of it and it sometimes is able to stop arrows and dynamite.
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krotomo |
The Shepherd
Age: 23 Karma: 249 Posts: 4066 Gender: Male Location: My chair pm | email
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trick 2: yes, but however, look closely and you will realise the explosion does not occur where the original crate was, but where the flying dynamite actually is. It also occurs exactly where the dynamite and hannah meet.
Infact, Hannah does not even touch the tile where the dynamite originally was. |
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jellsprout |
Lord of Sprout Tower
Karma: -2147482799 Posts: 6445 Gender: Male pm | email
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That explosion occurs exactly where the crate originally was. Hannah is at that moment 1 tile to its left, so she can't have triggered it.
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krotomo |
The Shepherd
Age: 23 Karma: 249 Posts: 4066 Gender: Male Location: My chair pm | email
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But the center of the explosion was where the dynamite was. It may seem that way because in hatpc, the explosions rise. |
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shos |
~Jack of all trades~
Age: 31 Karma: 389 Posts: 8273 Gender: Male Location: Israel pm | email
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uhh...two of those aren't really glitches...
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krotomo |
The Shepherd
Age: 23 Karma: 249 Posts: 4066 Gender: Male Location: My chair pm | email
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I really don't get how jumping over a spike 4 tiles high isn't a glitch |
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shos |
~Jack of all trades~
Age: 31 Karma: 389 Posts: 8273 Gender: Male Location: Israel pm | email
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it's just a regular jump. it's like jumping over 4 spikes. it's not a glitch and not an abuse of the game.
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krotomo |
The Shepherd
Age: 23 Karma: 249 Posts: 4066 Gender: Male Location: My chair pm | email
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But what I think is that you are supposed to die when that happens just like you can't jump on a 4-tile ledge unless the crate is falling. |
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jellsprout |
Lord of Sprout Tower
Karma: -2147482799 Posts: 6445 Gender: Male pm | email
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That is because spikes don't take up a full square.
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krotomo |
The Shepherd
Age: 23 Karma: 249 Posts: 4066 Gender: Male Location: My chair pm | email
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'jellsprout' said: That is because spikes don't take up a full square. I know. I still think it is a glitch though. |
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canadianstickdeath |
Age: 35 Karma: 350 Posts: 2990 Gender: Male pm | email
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Hey, whoever approved the Zero-G article didn't link it? Who's feeling up to the task? |
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jellsprout |
Lord of Sprout Tower
Karma: -2147482799 Posts: 6445 Gender: Male pm | email
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I suppose that's me. I'll do it right now.
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jellsprout |
Lord of Sprout Tower
Karma: -2147482799 Posts: 6445 Gender: Male pm | email
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Added pausing by right-clicking, althought that one is browser dependant.
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shos |
~Jack of all trades~
Age: 31 Karma: 389 Posts: 8273 Gender: Male Location: Israel pm | email
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'jellsprout' said: Added pausing by right-clicking, althought that one is browser dependant. on which browser does it work? i didn't remember this.
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jellsprout |
Lord of Sprout Tower
Karma: -2147482799 Posts: 6445 Gender: Male pm | email
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IE is the only one I know it works on. I know it doesn't work on Chrome and I haven't tried this on FF or Safari.
Edit: It doesn't work on Safari (the entire right click is messed up there) and the entire game doesn't work on FF.
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shos |
~Jack of all trades~
Age: 31 Karma: 389 Posts: 8273 Gender: Male Location: Israel pm | email
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and it doesn't work on Chrome. so it's for IE users only. doesn't work in avant either.
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jellsprout |
Lord of Sprout Tower
Karma: -2147482799 Posts: 6445 Gender: Male pm | email
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Added "removing rows from your cave". Some glitches are so obvious, I forget about them.
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shos |
~Jack of all trades~
Age: 31 Karma: 389 Posts: 8273 Gender: Male Location: Israel pm | email
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'jellsprout' said: Added "removing rows from your cave". Some glitches are so obvious, I forget about them. what.? you mean, rows that are not in the same length of the first? the < > glitch? isn't it written in the 08' glitch.?
EDIT: yes, it's there. btw, the links were broken, the ? came after the id instead of before.
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jellsprout |
Lord of Sprout Tower
Karma: -2147482799 Posts: 6445 Gender: Male pm | email
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It's not really part of the '08 glitch. It has always been that lines of a different size than the first got deleted. The <> glitch is just a way to unintentionally cause it.
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shos |
~Jack of all trades~
Age: 31 Karma: 389 Posts: 8273 Gender: Male Location: Israel pm | email
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'jellsprout' said: It's not really part of the '08 glitch. It has always been that lines of a different size than the first got deleted. The <> glitch is just a way to unintentionally cause it. kay, but you really should open the article - it is explained there.
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Livio |
Age: 31 Karma: 470 Posts: 9620 Gender: Male Location: Arizona, USA pm | email
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hey guys we need to write some guides on some of these glitches. Any volunteers? |
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