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Legos Gone Bad and The Caves Have Eyes
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Legos Gone Bad and The Caves Have Eyes - More Info
Made by: Quirvy on Jun 03, 2009
Length: 09:54 -- Views: 2051 -- Game: HATPC

Not that good of a WT, but still okay. I had a lot of problems with jumping into corners and stuff like that, which I sped up, and then I also had to speed up the final 30-50 seconds to make it under 10 minutes.
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Average: 3.8/5 | Total Votes: 3
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User Comments (16)
« Forum Index < The Hannah and the Pirate Caves Board

Yaya
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Thursday, June 4 2009, 3:43 pm EST

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Pretty good walkthroughs, thanks a lot for doing Tche. But my you had trouble with some of those corners. Now that I look at it I didn't realize how hard someparts in Tche are.  



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Quirvy
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Thursday, June 4 2009, 4:49 pm EST
  

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No part of The Caves Have Eyes seemed to stand out to me as being really hard.

I dunno why I had so much trouble with corner jumping. But you're secret area at 7:22 didn't help at all.

The best part of The Caves Have Eyes, IMO is 8:20-9:34. I found that area to be really awesome. Although it looked like I did things a bit differently than you intended, and I still don't really get what was with the boulders in that area. Did they actually do anything?


Also, In LGB 2:11-2:15 was easily the hardest part of the walkthrough. It didn't look hard in the walkthrough, but in the actual cave itself, I must have died at least 25 times trying to get past those spikes.



spooky secret
Yaya
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Thursday, June 4 2009, 5:21 pm EST

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Actually you did things right (I think). Those boulders you mentioned can be classified as "A Failed Trap".



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jebby
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Saturday, September 5 2009, 4:11 pm EST
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I don't understand how other people can manipulate boulders in this way. I don't even think that the move you pull off on the boulder at 8.37 is even possible for me.
Yaya
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Saturday, September 5 2009, 4:20 pm EST

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Duck-jump



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shos
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Saturday, September 5 2009, 4:22 pm EST
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'Yaya' said:
Duck-jump
it doesn't really help..this is what we call a lucky jump.


krotomo
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Saturday, September 5 2009, 4:24 pm EST
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'shos' said:
'Yaya' said:
Duck-jump
it doesn't really help..this is what we call a lucky jump.
true. and infact, it usually takes 5-6 tries. and there's a 50% chance you will only push the boulder and fall down just to keep jumping against the corner.
jellsprout
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Saturday, September 5 2009, 5:45 pm EST
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Jebby, might I suggest you watch my BootCamp videos? I have many of such tricks and glitches explained in them.


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Bmwsu
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Saturday, September 5 2009, 5:49 pm EST

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Always trying to advertise your BootCamp videos...


jebby
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Saturday, September 5 2009, 5:49 pm EST
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No, bmwsu, I'm sure the BootCamp will come in useful.  
Bmwsu
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Saturday, September 5 2009, 5:51 pm EST

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I know, but still...


jellsprout
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Saturday, September 5 2009, 5:58 pm EST
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If you had made a video series which explains every useful trick you can use when playing caves in image and text, with some nice editing to fade the text in and out, I would have advertised it too.

I do think the BootCamp videos are among the most helpful things here on the Interguild.


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Quirvy
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Saturday, September 5 2009, 11:42 pm EST
  

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Lol, I went through 8 minutes of the video to get to the maneuver, and then I was like, "that's it?"

It's pretty much the same thing as jumping into a crawlspace and stuff like that. Nothing even close to unusual in this video, other than Yaya's really bad secret area's.



spooky secret
Yaya
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Sunday, September 6 2009, 1:03 pm EST

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'Quirvy' said:
Nothing even close to unusual in this video, other than Yaya's really bad secret area's.


Hey, I've gotten better at that, it's just sometimes, you need the space.



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FlashMarsh
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Wednesday, December 30 2009, 10:00 am EST

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slightly dull in parts...
you need some practice with the jumping and stuff tho...


Yaya
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Wednesday, December 30 2009, 10:36 am EST

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Cut him some slack. I was a idiot for making some corners in that cave.



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