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All Games Comp: Need For Speed

Author: buboy24
Game: Hannah and the Pirate Caves
Date: Friday, March 1, 2013 - 3:28 am

Part of the Series: Another Alphabet

[?] Karma: 0

Description:
My cave for Need for Speed.

It's amazing that I had themes for my cave. AA is water-themed, BB and CC are boulder-themed and looking at the preview, you know what it is. I did my best to make it player-friendly. This was really named "Breathtaking Blaze" but then I had B already so I named it that way.  

User Rating: (Log in to rate)
9 out of 10
Amazing!
2 votes
Difficulty Rating: (Log in to rate)
3.2/5 — Challenging
2 votes

Dimensions: 81x62 — Treasures: 12 — Water: None


Level Code:


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User Comments (6)
« Forum Index < The Hannah and the Pirate Caves Board

Teo
[?] Karma: 0 | Quote - Link
Friday, March 1 2013, 11:27 am EST

Age: 24
Karma: 138
Posts: 1766
Gender: Male
Location: Warsaw, Poland
pm | email
This is very good! I remember the testing, and I see you fixed the cheatable parts and modified the traps overally a bit. It feels like everything's alright now, in my opinion it deserves a strong 8.6 for the design, and about 2.8 for the difficulty.

Quote:
floating spikes destroyed the visual


Totally right, it definitely made some parts a bit crappy looking, but your good it happened only once or twice, so it didn't damage the cave almost at all, but IMO it shouldn't even happen.

Quote:
secret areas destroyed the visual


Not right in 100%, secret areas are wisely used only in the actual walls and terrain of the cave, when you want to make a passage for the player to get somewhere or just hide gem or heart crate, but they definitely don't look good if they're just single blocks out of nowhere or too big blocks, and aren't even connected with any actual terrain. I must add something about it to the guide, that little two-tile room where you backtrack through the secret areas doesn't look too good visually, and could just be secret areas too, since it's a passage, it's useless and not needed IMO.

Code:
zzzx
x )z
xxxx


Except the things I said about, everything else is alright and it's a very good cave, and overally, looks very well visually too, just look on the map preview at least! Good job on it, the timing is definitely better than in your previous caves too.
buboy24
[?] Karma: 0 | Quote - Link
Saturday, March 2 2013, 3:29 am EST

Age: 23
Karma: 51
Posts: 715
Gender: Male
pm | email
Thanks but you forgot to rate. Making the guide influences you to judge the look of my cave but it's fine. I think I used a lot of bombs and chains but I wonder, did you completed the cave?


It's good to be back.
Teo
[?] Karma: 0 | Quote - Link
Saturday, March 2 2013, 9:56 am EST

Age: 24
Karma: 138
Posts: 1766
Gender: Male
Location: Warsaw, Poland
pm | email
8.6/10
Great
2.8/5 — Normal
Oh yeah, that happens soo often. Rated! And heh, but there's almost nothing wrong with the visual of the cave, you need almost no help, actually. Only these few floating spikes and bad use of secret areas (they look like terrain too!), but meh. :p And the cave is itself really good! Didn't beat it yet since the school and so on, (by the way, I was in school today too although it's saturday, but only for 3,5 hour advanced maths, maybe I've already said I was going to, but I actually wanted, dunno why o.o) going to try to beat it today. Good work!

Also, just out of curiosity, why this time you was testing in on buboy24 but uploaded again on buboy25? I actually have these newteo 0-3 accounts + secret + additional and it's comfortable, could do these a11 a12 and others again, but I don't think it's needed since there aren't so much caves as 3 years ago... Aren't you planning to use others or you'll be using only buboy25?

EDIT: Almost beat it, was in that trap where the two rows of down-arrows shot out two rows of metal crates at the bottom-left. Anyways, planning something so I guess I will actually be in need to beat it, but anyways, I liked the visual look of that bigger free-spaced room with the single treasure at the middle-left part of the cave, that looked really amazing! And when you had trap with spikes under dynamite trails for Hannah to die on when she isn't fast enough on the trails and you had to go under the spikes after beating the trap, having the space directly under the spikes as secret areas for Hannah to go because of not wanting to have the spikes floating was very cool! Definitely good job, if you know what I mean by the way. :p
buboy24
[?] Karma: 0 | Quote - Link
Saturday, March 2 2013, 6:12 pm EST

Age: 23
Karma: 51
Posts: 715
Gender: Male
pm | email
Uhmmm. I was testing another cave in Buboy24, the EE so I uploaded DD in Buboy25 and then I only have 3 accounts and one of them is for testing, uploading and the other one is permanent.


It's good to be back.
shos
[?] Karma: 0 | Quote - Link
Monday, April 1 2013, 9:18 am EST
~Jack of all trades~

Age: 30
Karma: 388
Posts: 8270
Gender: Male
Location: Israel
pm | email
9.4/10
Amazing!
3.5/5 — Challenging
Definitely a very good cave. Frankly - I loved it all but, you know, 'it is not a 10?' it was pretty hard for me at first, looks like my old days of good are gone I had funjudging this entry


buboy24
[?] Karma: 0 | Quote - Link
Monday, April 1 2013, 7:01 pm EST

Age: 23
Karma: 51
Posts: 715
Gender: Male
pm | email
Thanks a lot shos. I really hoped that this would qualify in such competition with so many great and creative contestants.


It's good to be back.

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