Triathlon - the walkthrough - HATPC Walkthrough Video
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Made by:shoson Oct 05, 2009 Length: 08:40 -- Views: 3097 -- Game:HATPC
The oh-so-feared Triathlon. Took me almost 40 tries to beat I admit, this was harder than I thought, quirvy.
Also, this video was not speeded-up at all - the speed is exactly how I played it, some parts lagged, some were very fast.
I'm aware to the fact that the loading of the cave is quite boring. But hey, it's beautiful
The music is taken from AudioSwap - Womble Dust. Guess why.
The music is taken from AudioSwap - Womble Dust. Guess why.
Because other than unicycles and screaming your own name when punching, there is nothing manlier than guitars?
*adds Womble Dust to the to-download list*
I ask you, how did you ever expect anyone to figure this cave out?
well, obviously the top-right area is the quarter of the cave that is hard; but i guess that, remembering the past, by the time you get to the top you'd understand what you should have done- so yeah, i wouldn't expect you to beat this in 1 try, but 2 is possible. you know what, i give you 3 tries, cuz of the fake crate.
anyways - the buttom-left area is very easy except for this one jump after you it the right arrow; the water area is quite easy too - you can stay at the secret area to think it out - your goal is obvious. most of the traps in the cave have a pause before them so you can stop and take a look at your surroundings to figure out what to do. it's really not that hard. and if you do take your time and look where there are secret areas, yeah, this cave is not so hard at all.
You have to find secret areas and fake crates without any time to think. That combined with insane accuracy and appearant non-linearity make this pretty impossible to beat unless you know how to.
insane accuracy? that's only in two places in the cave: the jump after the second fall near the start, and the one when i have 7425 points in the vid. and you don't have to find them quickly at all. you can wait however much you want near the fake crate, before and after. and i don't remember any places in which you need to find the secret area quickly, except the first trap, which is quite obvious, imo.
maybe by the time I have finished typing this review, the map will be fully loaded.
Shos, I know how much you think that we totally want to see as much of what you do as possible, but I really don't want to see anything prior to the fully loaded map. Seeing you turning off the sound and background isn't going to get you bonus points. In fact, I'm actually going to have to deduct points for such foolishness.
As for shos defending the cave's difficulty: Shos. It took you around 40 tries to beat this cave. Lets find out how many tries it would take for a normal player to.
Let shos' total of tries be represented by x, and a normal person's attempts be represented by y.
Oh no! The square root of -20 doesn't exist, so this ends in an error(even though it would be cancelled out by the 0)! This means that this cave cannot be beaten by the normal player! And that's not even factoring in the fact that shos was the one who made the cave, and is thus more familiar with it!
Also, if your gonna try to defend your little secret area's, then stick with green terrain next time. You have the luxury of knowing where they are ahead of time. We don't.
Quirv, learn to use i.
y=1000+(0*i*sqrt(20))
y=1000
I also have to say your calculation doesn't make any sense. You have to remember that Shos has a higher chance of beating each individual trap, not just the cave. So in a cave of about 8 minutes long, there should be about 100 chances to die.
So Shos's chance of beating each trap would be 40^-1/80=96%.
A normal human being has a 4 times lower chance to beat a trap than the Shos. So our chance of beating one of the traps would be 24%.
Now, the amount n of tries it would take is:
n = 0.24^-(1/80) = 59,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000
So it would take 59,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000 tries for an avarage human being to beat this cave. Seeing as you are above avarage, Quirv, it would probably take you only about 1,000,000,000,000,000,000,000,000 tries.
actually jell, you quite suck at math too, even witha calculator; 0.24^-(1/80)=(0.24^(-1))^(1/80)=4.1666^(1/80)=80^rt(4.1666^1)=1.017999019
thus, it would take about 1-2 tries.
however, you also suck at the previous calculation:
if The Shos has a chance of 96% of passing each trap, and the regular guy has 24% each trap, then the odds for beating, say, 100 traps in one go would be 0.96^100 for shos=0.016(which means it will take on average 60 tries for me to beat it, proving my superiority with only 40, a fact that we'll get to later.) and for the average person 0.24^100=1.04e-62=0.000000000000000000000000000000000000000000000000000000000000104, or, 0.0000000000000000000000000000000000000000000000000000000000104%.
now let's get to the fact that it only took me 40 tries. 40 tries means that the average success rate in beating the whole cave is 0.025; so assuming there are 100 traps indeed in this cave, we shall take the 100^rt(0.025) as the chance of me beating a trap, which is0.9637. so, i have a chance of 96.37% to beat each trap; this make your guess almost precise, jell, with a miss percentage of only 0.003%!!...assuming that there are 100 ways to die in this cave.
now lemme do something, and i'll get back to you with the number of possible deaths in this cave. it should be much more than a 100...
edit: okay, there are around 400 ways to die in this cave; so uh...wherever there's a 100 put 400.
that'll make my chances live around ( 8e-6)% and your chances as..well.. around e-250. this means that if you make, say, 10^200 tries per second, you'll still have to die in hell before you're even close to beating it. The Shos will take uh, 360 tries a day, and he'll pass the cave in less than one year.
but, we haven't taken into consideration the real chance of Shos - so let's put the 400 there and check:
shos's chances of beating something are 99.08%.
well, this improves your chances!...to e-244, which is exactly a million times better than your chances before =D praise me!
I made a typo there. I actually mean to say 0.24^-80 = 1/0.24^80 = 1/(1.7*10^-50) = 5.9*10^49. I assumed one high chance to die every 6 seconds (ways to die such as random spikes or traps with enough time should not be counted) so I figured with about 8 minutes, 80 places to die was a reasonable choice.
And I didn't round my answers between the different calculations, so that would give some slight inconsistencies with your answers.
So if a random person was to try the level every 10 seconds, it would take 1.9 * 10^43 years to beat this level. In comparison, the universe is about 1.4*10^10 years old.
Quirv, learn to use i.
y=1000+(0*i*sqrt(20))
y=1000
The idea behind the square root part was that once it takes shos 20 tries to beat a level, it cannot be beaten by a normal user.
Since we're already here...
Jell's way off, and I haven't even figured it out yet.
First, lets find the total amount of traps/chances to die in the cave.
Gameplay begins at 1:05, thanks to shos, who believes that it is entertaining for us to watch the level load. By 2:05, there are 4 overall traps revealed. The opening trap, the second trap, the third trap, and then jumping to hit the dynamite. However, there is the trap where you are meant to not hit the gem, but since shos knows that already, it doesn't count. But for the normal person, it does. So 4 traps per minute for shos, and 5 for normal person.
He officially beats the cave at 8:11, so the actual cave takes up 7 minutes and 6 seconds of the video. Conveniently, that's 7.1 minutes.
4•7.1 = 28.4 for shos, 35.5 for normal user. So 80 traps appears to be wwaaayyy off, unless there's a ton of traps packed in.
Of course, these traps have multiple chances where you can die, but we'll just be going for the % chance of shos beating a trap in triathlon.
40 tries = 2.5 % chance of beating the cave as a whole.
.025 to the 1/28.4th power(or the 28.4th root of .025) = 0.878
So shos has approximately an 87.7% chance of beating the cave. For the hell of it, lets just assume that shos is indeed 4 times as likely to beat a trap than the normal user. 87.7 divided by 4 is around 21.9%
.219 to the 35.5th power gets up 4.210128 x 10 to the -24th power
So, the chances of a normal user beating a cave, according to this, is about 0.000000000000000000000421%, and with a little bit of more math, it takes around 236,522,459,300,000,000,000,000 tries for someone to beat it.
well, of course; you're skipping traps. the third trap is actually two traps. one is the speed trap, and the other is the puzzle. but let's not talk about that.
any comments about the cave/video, quirvy, for the second time?
any comments about the cave/video, quirvy, for the second time?
The fact that it would theoretically take 236,522,459,300,000,000,000,000 tries for a normal person to beat Triathlon sums up my views on the cave; too hard.
As far as the video, I already commented on it. It was good, other than the fact that we had to wait 1 minute before anything actually happened.
okay, for the third time, can i get a serious comment here?! 'too hard' doesn't say anything about your cave - would you be satisfied, if i rated the decsent some 5/10 with 'too easy'?(for the record, it's not 5/10 and not too easy)
Harsh post ahead. Continue at your own risk, shos...
Spoiler:
Shos, that post was really stupid and made almost no sense at all. It's the type of post that makes me want to punch you in the face for being so stupid. I normally don't try to make posts like this, but really?
Lets go over why that post was really bad.
1.
'shos' said:
can i get a serious comment here?!
How have I not provided you with a serious comment? How have I not said anything about the video or cave? Lets go back in time
'A few posts ago, Quirvy' said:
Shos, I know how much you think that we totally want to see as much of what you do as possible, but I really don't want to see anything prior to the fully loaded map. Seeing you turning off the sound and background isn't going to get you bonus points. In fact, I'm actually going to have to deduct points for such foolishness.
Hm. You know, this appears to be a comment about your video. A suggestion that you start the video at a fully loaded map of the cave, and an explanation that I have deducted 0.5 stars for making us wait 1 minute and 5 seconds before the walkthrough starts. And then later on, I even said again, about the video, "It was good, other than the fact that we had to wait 1 minute before anything actually happened."
Stop just dismissing peoples comments and ideas as not serious. That's really condescending, even if you don't mean to be. You did this back when you released the actual cave, too.
2.
'shos' said:
'too hard' doesn't say anything about your cave - would you be satisfied, if i rated the decsent some 5/10 with 'too easy'?
...And?
That is a horrible comparison, and a really stupid reason to be mad at me, too. I have no clue what your logic behind this post was.
a. I don't need to say anything about your cave. This is the board for your video. Notice how when I make my comments for video walkthroughs, I usually talk about the video and not the cave. That's because I base my rates mostly on the videos, and not the caves. Otherwise, CSD's Cedric Marathon would get a 0.5/5 from me.
b. I never rated Triathlon, so that entire "How would you feel if I...?" argument does not work at all.
Here's what you really mean to say:
"Would you be satisfied, if I rated your descent walkthrough a 4.5/5, commented on the video, and said that the cave was too easy?"
Yes, I would be satisfied, because you commented on my video, and backed it up. I don't care if you think that descent was easy. Even if I asked you what you thought about it, and you said that it was too easy, I'd be satisfied. Why shouldn't I? If you were to rate it a 5/10 with the reasoning that it's too easy, then yes, I would be mad. But I never rated Triathlon at all. And you actually have already done this to my cave, Canadianstick...
Your complaints... They make absolutely no sense at all.
oh come on quirvy, you know that i meant anything serious about the cave. yeah, i read what you said about that minute-long thingie, and i agree; but you know just as much as I do that with a walkthrough you expect at least alittle discussion about the cave(s) in the walkthrough. what, you think Snowflake has a supreme 5 star rating because of the video only? of course not - if it did, then livio's water drain video would have like 10/5.
besides; you know, just as i do, that you have never gone, nor had any intention to go through the cave's code/generated map. correct me if i'm wrong, of course; so this video is supposed to show you the cave, and therefore i expect any comments on it. it's not that i make walkthroughs to show that i can - i make them for the community.
you can see for yourself - jell's posts(the first ones, not the ones after you derailed the convesation) were entirely about the cave. except for 'adds wombledust to to-download list' there wasn't even one mention of the video. 'twas about the cave.
now let's go for '2'. you really didn't get anything i meant to say there. the rating is just a side detail, and you treated it as a main idea. i think it's obvious that "Would you be satisfied, if I rated your descent walkthrough a 4.5/5, commented on the video, and said that the cave was too easy?" is waaaay far from what i meant. perhaps i should have written "Would you be satisfied, if I you made the descent walkthrough, and I said only that the cave was too easy?". perhaps this would make you understand and answer me. clearly i don't give dogpoo on what you think of my editing skills, and instead, i do give some meaning to what you think of my caving skills. if you want, sure, you can go and post the mentioned comment on triathlon's topic.
1st Paragraph - See, here, you have actually misunderstood what I am saying. I'm saying, that the ratings I give out to videos are not based on the ratings that I would give to a cave. The reason why Snowflake of doom has such a high rating, is because of how hard the cave is, and how impressive it is that Dando managed to beat it in one try, on tape, not because of how good Snowflake of Doom is.
Also, that water drain glitch video is way overrated. Exactly how many time has it been used in caves since it was found? I mean, it's nice that he explained how it happens, but it still doesn't strike me as a very useful video. Anyways...
As for your 2nd paragraph, I see what your saying, but I still shouldn't be forced to give feedback on the cave in the walkthrough video. I hardly mentioned the cave at all in my review of Masonry's walkthrough. How many people complained about that?
Overall, shos, I thought that this was a much better post than your previous one, but...
Quote:
i think it's obvious that "Would you be satisfied, if I rated your descent walkthrough a 4.5/5, commented on the video, and said that the cave was too easy?" is waaaay far from what i meant. perhaps i should have written "Would you be satisfied, if I you made the descent walkthrough, and I said only that the cave was too easy?".
You completely misunderstood that. I didn't mean that that was what you really meant to say, I'm saying, that if you were to do what I did, that's what you would have done, because what I had done was rated your walkthrough a 4.5/5, commented on the video, and called your cave hard. If I was in your position, I really would have not cared at all.
As much as I love continuing arguments, I'm gonna refrain from going into further detail.
Look. If you want comments on the cave, I suggest you revive the Triathlon board.
One thing I'd say is that I didn't enjoy this walkthrough as much as some because most of the time I had no idea why you had to go a particular path and the speed traps were very short parts of the trap
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