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01110000011011110110
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Tuesday, July 23 2013, 9:34 pm EST
kolkon sitei

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Make a (one use) NOR gate in HATPC.
________________________________________________________________________________________________________________

A NOR gate is a type of gate/operator with two inputs and one output. The two inputs and the output are either 0 or 1, off or on, True or False. When any of the switches is on, then the NOR Gate will output off. If both of the switches is off, the the NOR gate will ouput on. However in HATPC there are no switches and there are no inverters. To compensate, you can use stuff like arrows as single-use switches and a control switch for inverting signals.

If you're still confused, i suggest you mess around with this tool: http://www.cs.kent.edu/~volkert/F10-10051/notes/logsim.html
Drag two switches, a lightbulb and a NOR gate into the sandbox. drag wires from the switches to the NOR gate and a wire from the gate to the lightbulb. The switches and lightbulb here are like arrows in HATPC. When the switches/lightbulb is on, that means the arrow was fired/boulder was dropped/tnt was triggered. When the switches/lightbulb is off, that means the arrow was not fired, the boulder was not pushed, and the tnt was not blown up. The goal is the make the NOR gate in between them.

Here are the specifications for this competition:
Input: 3 switches. 1 for input A, 1 for input B, and 1 control switch.
Possible switches are boulders, tnt, arrows, and probably a bunch more i haven't thought of yet.
________________________________________________________________________________________________________________

Guidelines/Scoring:

Modularity:
Input should be compatible with output. That is; if you are using tnt as input switches, you shouldn't be having boulders fall as an output. This is important because a modular NOR Gate allows one to build any of the 16 boolean operators.

Usability:
How easy is it to input values? Do they have to be input in a specific order or in a specific timeframe? The more flexible the switch, the better.

Size:
Compactness is helpful but not essential.

Originality:
Although improving on other designs is probably the best way to optimize the solution, an original/unique concept/design is more impressive.
soccerboy13542
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Tuesday, July 23 2013, 9:38 pm EST
~*~Soccer~*~

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what exactly is a NOR gate...?


'Livio' said:
You know, I was thinking of getting an internship at Microsoft, but I'm not sure I want their lameness to rub off on me.
Darvince
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Tuesday, July 23 2013, 9:40 pm EST
sea level change

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logic gate that outputs current if neither input A nor B is on.


"Time is a circuit, not a line; cybernetics instantiates templexity."

01110000011011110110
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Tuesday, July 23 2013, 9:41 pm EST
kolkon sitei

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sorry i botched that explanation. a nor gate is a logic gate that outputs on if A and B are both off, else the gate is always off
soccerboy13542
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Tuesday, July 23 2013, 9:42 pm EST
~*~Soccer~*~

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could you possibly make a really simple one, one that if someone copied, it would be guaranteed last place? not exactly sure what you're talking about still.


'Livio' said:
You know, I was thinking of getting an internship at Microsoft, but I'm not sure I want their lameness to rub off on me.
Darvince
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Tuesday, July 23 2013, 9:46 pm EST
sea level change

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like this:

2 arrows input current. 1 arrow outputs current. the rightmost arrow is the output, the left ones are input. this is their logic (- represents off, = represents on):

->
       =>
->
          

=>
       ->
->
          

->
       ->
=>
          

=>
       ->
=>


"Time is a circuit, not a line; cybernetics instantiates templexity."

01110000011011110110
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Tuesday, July 23 2013, 9:51 pm EST
kolkon sitei

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well that's the problem -- i've spent an hour on the problem and haven't come up with a working solution yet

this is an explanation that should suffice:

In a particular hatpc level, you have two arrows together (input) and a third 'output' arrow. When you don't trigger any of the input arrows, the NOR Gate causes the output arrow to be fired. However, if you trigger any of the two input arrows, the ouput arrow won't be fired.

Clearly, this is impossible in HATPC because stuff doesn't happen spontaneously. So, i've allowed for a 3rd 'control' switch/arrow which will always be fired. Instead of two input arrows, you have three. The first you always trigger, and the other two are your input. the rest of the NOR Gate works the same way.

To summarize, you get three input switches that can be items like arrows/boulders/tnt. The third switch is always triggered. If any of the other two switches are triggered, the output switch is not activated. If the two inputs are not triggerd, the ouput switch is activated. The third switch is purely because the NOR Gate wouldn't be possible without it.

And, by the way, i keep on referring to the control switch as the third one here, but the arrows/switches can be in any orientation/order as long as clearly marked

If you're still confused, i suggest you mess around with this tool: http://www.cs.kent.edu/~volkert/F10-10051/notes/logsim.html
Drag two switches, a lightbulb and a NOR gate into the sandbox. drag wires from the switches to the NOR gate and a wire from the gate to the lightbulb. The switches and lightbulb here are like arrows in HATPC. When the switches/lightbulb is on, that means the arrow was fired/boulder was dropped/tnt was triggered. When the switches/lightbulb is off, that means the arrow was not fired, the boulder was not pushed, and the tnt was not blown up. The goal is the make the NOR gate in between them.
Isa
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Wednesday, July 24 2013, 5:44 am EST
No. I'm an octopus.

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01110000011011110110
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Wednesday, July 24 2013, 8:27 am EST
kolkon sitei

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oh wow that's impressive.
jellsprout
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Wednesday, July 24 2013, 10:16 am EST
Lord of Sprout Tower

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Code:
>  | k
    >k
>  |  
      
>     
xxxxxx


The top two arrows are input A and B, the bottom arrow is the control switch. If either of the top two arrows gets activated, the bottom arrow gets blocked.


Spoiler:
01110000011011110110
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Wednesday, July 24 2013, 10:33 am EST
kolkon sitei

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Location: darvince
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ah well that's what i was looking for! much simpler than anything i could think of

i made this monstrous contraption for NOR but obviously yours is better

Code:
'
terrain 1
background 1
water clear
                                        
                                        
  "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"    
  " v            <                 "    
  "    >v>v>v>v                    "    
  "                                "    
  "    >v>v>v>v>v                  "    
  "                        xox     "    
  "  > ^>^>^>^>^>^         xox     "    
  "                         <  <   "    
  " >  ^>^>^>^>               v    "    
  "   v          <         x x     "    
  "                         x      "    
  "   >> v>v>    ^ v               "    
  "              v|<               "    
  "          v   <v                "    
  "          >     v               "    
  "                                "    
  "      >^>^     >v^oooox         "    
  "                 ^oooox         "    
  "            >    /ooox          "    
  "       >v>  /v   voox           "    
  "         ^       vox         xxx"    
  "    ^    />   v  vox         x+x"    
  "  ^</>     v     vox         x+x"    
  "         ^ >      k          x+x"    
  "     >>^>/x  >>> k k       >  = "    
  "         >     ^ x x       x    "    
  "    ^^^       =  x x       x    "    
  "   #             x x       x    "D   
  xxxxxoooxxxxxxxxx=xxxxxxxxxxx xxxxx   
       xxx        x=x                   
                                        
                                        
                   >           ^        
                                        
                                        
                                        
                                        
                                        


first arrow is control, next two are A, and B. arrow to the right is the output, it'll unlock the treasures.
soccerboy13542
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Wednesday, July 24 2013, 6:02 pm EST
~*~Soccer~*~

Karma: 450
Posts: 4466
Gender: Male
Location: 1945
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would this work?

Code:
'
terrain 1
background 1
water clear
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxx        xxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxwwxx           xxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxx      mxxxxx== xwxx wxxxxxxxxxxxxxx
xxxxxxxxxxx      xxxkxxx         xxxxxxxxxxxxxx
xxxxxxxxxxx   xxxxxxkoxxm        xxxxxxxxxxxxxx
xxxxxxxxxxx   xxxxxxkoxxxx    x    xxxxxxxxxxxx
xxxxxxxxxxw   xxxxxkkxxxxxxxxxx     x wxxxxxxxx
xxxxxxxxxx   xxxxxxkkoxxxxxxxxxx       xxxxxxxx
xxxxxxxxxx   xxxxxxkooxxxxxxxxxxxxx    xxxxxxxx
xxxxxxxxxx   wxxxxxkoxxxxxxxxxxxxxx=== xxxxxxxx
xxxxxxxxxx    xxxxokxxxxxwxwoxxxoxxxm   xxxxxxx
xxxxxxxxxw    xxxxokkx wo o owowoxxxx   wxxxxxx
xxxxxxxxx     xxxxxo o  o o   o kx xx    xxxxxx
xxxxxxxxx     xxxxxo o oxmx   x ow xxx== xxxxxx
xxxxxxxxx    xxxxxxxxxooxxxo oo om wxxm  xxxxxx
xxxxxxxxx    xxxxxxxx ooxxoo oo xxm oxx  xxxxxx
xxxxxxxxxx   xxxxxxww ooxxkx  xxxxx oox   xxxxx
xxxxxxxxxx  xxw xxx   oxxxowo owxxx xox== xxxxx
xxxxxxxxxx      wxx  xkxxxo o o owx xoxm   wxxx
xxxxxxxxxw        x  xowxxx xxx o o xoxxx   xxx
xxxx wxxx         w  xooxxxxxxxxx omwkxxx   xxx
xxxw  xxx            xxoxxxxwxxwxxxx oxxxx  xxx
xxx    xw             Doxwx  o   oxx ooxxx  xxx
xxx        n  n  u   xxkx o  o o okwmxoxxx  xxx
xxx      # o  o  o mmxwox o ox o xo xxoxxx =xxx
xxxm  xxxx== xx xx ==x oo xxxx x xooxxkxxx  xxx
xxxx  xwxx   xw wx xxxmxo xxxx o xxkxxowxw  xxx
xxxx  x oxxm x   x xkxxxxxxxwo o o o xoox   xxx
xxxx= x ooxx x  mx o oxxxxwo o x o o xxox  =xxx
xxxw  x xowx xm xx o oxxxo o xxxxxxx  xox   xxx
xxx   x xo o xx xw xxxxxoo xxxxo o xxmxox   xxx
xxx   x xxmoxxx x  xxxxxoxmxxxwo o oxxxkx   xxx
xxx== x wx==wxw xm xxxxwkxxxx  oxx ooxwox  =xxx
xx    x  x m o  xx xxxm oxxxx  o oxxoxoox   xxx
xx    x  xxx o  xxok=xx ooxxx mx ooxoxoxx   xxx
xx    xo wxxxx  wxo =xxmxoxx  xxxxoxoxkwx   xxx
xx == xxo  wxw   ko o xxxox  mxxxxoxkxo xm =xxx
xx    xxxo  x    o == oo ow okxxxxkxowo xx  xxx
xxm   xxxx mxmoomo == oo o oxoxxo o o x xx  xxx
xxx   xxxw xx==kxxxxxxxx x xxoxoo omk   xx  xxx
xxx== xxx  xxx==wxwxxwxx w xxoxoxxkxkxmxxx =xxx
xxx   xxx  wxx   xmxw     mxxoxkxxoxkxxxxx  xxx
xxx   xxxm  xxmm xxx  m   xxxowoxxoxowxxx   xxx
xxx   xxxx  xxxx wxx xxxmxxoxo oxxoxooxxx   xxx
xxx== xxxx mxxxx  o  w xxxxowo xxxkxxoxxw ==xxx
xxx   xxxx xxxxx  om o o owo x xxo oxoxx    xxx
xxx   xxxx xwxxx mxxxo omomoxxmxko oxoxx    xxx
xxx   xxxx o xxw xxxxxxkxxxo xxxoxxxxkxx    xxx
xxx== xxxxxo xx  owxwwxow xo  xwkxwxxowx  ==xxx
xxx   xxxxxx xx xo o owomo o  x oxxxxk x   "xxx
xxx   xxxxxx xw xxmo o xxo kx x ooxxxo x    xxx
xxx   xxxxxx o mxxxxxxxxxxo o x xkxxxomx    xxx
xxx== xxxxxxxo xxo  woowo o o xmwoxxwkxx    xxx
xxx   xxxxxxxxmowo o oo o  xxxxx oox oxxm ==xxx
xxxm  xxxxxxxxxo xxo xxmxo  xxxxmxoxmokxx   xxx
xxxx  wxxxxxxxxxxxxxxxxxxx  xxxxxxoxxxowx   xxx
xxxx=   x""xxxxxxxxx"xxxw   xxxo xkxxko x   xxx
xxxx    w  wx xxxxxw xxx  o xowom owxkx x ===xx
xxxx          xxxw    wxm x==o xo omxkw x    xx
xxxx   ====== wx       xx xxxxxxxxxxxo  x   mxx
xxxx=            ======xx o x o xxxo omxx   xxx
xxxx                   xxxo o o  o o xxxx ==xxx
xxxxm                   xxxxo xo o xxxxxx   xxx
xxxxx   xxx   xxxxxx      xxxxxxxxxxxx     mxxx
xxxxxxxxxxxxxxxxxxxxxxx                    xxxx
xxxxxxxxxxxxxxxxxxxxxxxxx               xxxxxxx
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx


first 2 rocks are input, last is control

if input A, B, A&B are pushed, a rock will fall (doesn't actually do anything, just to know that it's done and that you can stop waiting).

if control is pushed alone, 4 metal crates will fall allowing you to go to the door.

would this work?


'Livio' said:
You know, I was thinking of getting an internship at Microsoft, but I'm not sure I want their lameness to rub off on me.
01110000011011110110
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Wednesday, July 24 2013, 9:57 pm EST
kolkon sitei

Age: 36
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Location: darvince
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ahahha i haven't played it but i'll take a look at it.

you'll probably win the most convoluted nor gate competition

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